After the introduction (see presentations) with many examples of exceptional Japanese innovations, participants are going to design their own Chindogu*.
Participants are designing their own Chindogu of which a daily problem forms the starting point. Results can be shown in either 2D or 3D presentations to the group, depending on skills and preferences.
Goal: This workshop stimulates out-of-the-box thinking and the awareness of the influence of culture on product design.
* The Japanese Art of Chindogu by Kenji Kawakami